Video Game Market Size, Share, and Growth Forecast, 2025 - 2032

Video Game Market By Game Type (Online, Offline), Platform (Computer, Console, Mobile), Business Model (Free-to-play, Pay-to-play, Play-to-earn), and Regional Analysis for 2025 - 2032

ID: PMRREP35843| 196 Pages | 12 Nov 2025 | Format: PDF, Excel, PPT* | IT and Telecommunication

Market Growth and Regional Outlook Report by Persistence Market Research

Table of Content

  1. Executive Summary
    1. Global Video Game Market Snapshot, 2025 and 2032
    2. Market Opportunity Assessment, 2025 - 2032, US$ Bn
    3. Key Market Trends
    4. Future Market Projections
    5. Premium Market Insights
    6. Industry Developments
    7. PMR Analysis and Recommendations
  2. Market Overview
    1. Market Scope and Definition
    2. Market Dynamics
      1. Drivers
      2. Restraints
      3. Opportunity
      4. Challenges
      5. Key Trends
    3. COVID-19 Impact Analysis
    4. Forecast Factors - Relevance and Impact
  3. Value Chain Analysis
    1. Supply Chain Analysis
    2. List of Key Market Players
  4. Value Added Insights
    1. PESTLE Analysis
    2. Porter’s Five Force Analysis
  5. Price Trend Analysis, 2019 - 2032
    1. Pricing Analysis, By Game Type
    2. Key Factors Impacting Prices, By Platform
  6. Global Video Game Market Outlook
    1. Key Highlights
      1. Market Size (US$ Bn) and Y-o-Y Growth
      2. Absolute $ Opportunity
    2. Market Size (US$ Bn) Analysis and Forecast
      1. Historical Market Size (US$ Bn) Analysis, 2019-2024
      2. Market Size (US$ Bn) Analysis and Forecast, 2025-2032
    3. Global Video Game Market Outlook: Game Type
      1. Historical Market Size (US$ Bn) Analysis, By Game Type, 2019-2024
      2. Market Size (US$ Bn) Analysis and Forecast, By Game Type, 2025-2032
        1. Online
        2. Offline
      3. Market Attractiveness Analysis: Game Type
    4. Global Video Game Market Outlook: Platform
      1. Historical Market Size (US$ Bn) Analysis, By Platform, 2019-2024
      2. Market Size (US$ Bn) Analysis and Forecast, By Platform, 2025-2032
        1. Computer
        2. Console
        3. Mobile
      3. Market Attractiveness Analysis: Platform
    5. Global Video Game Market Outlook: Business Model
      1. Historical Market Size (US$ Bn) Analysis, By Business Model, 2019-2024
      2. Market Size (US$ Bn) Analysis and Forecast, By Business Model, 2025-2032
        1. Free-to-play
        2. Pay-to-play
        3. Play-to-earn
      3. Market Attractiveness Analysis: Business Model
  7. Global Video Game Market Outlook: Region
    1. Historical Market Size (US$ Bn) Analysis, By Region, 2019-2024
    2. Market Size (US$ Bn) Analysis and Forecast, By Region, 2025-2032
      1. North America
      2. Europe
      3. East Asia
      4. South Asia and Oceania
      5. Latin America
      6. Middle East & Africa
    3. Market Attractiveness Analysis: Region
  8. North America Video Game Market Outlook
    1. Historical Market Size (US$ Bn) Analysis, By Market, 2019-2024
      1. By Country
      2. By Game Type
      3. By Platform
      4. By Business Model
    2. Market Size (US$ Bn) Analysis and Forecast, By Country, 2025-2032
      1. U.S.
      2. Canada
    3. Market Size (US$ Bn) Analysis and Forecast, By Game Type, 2025-2032
      1. Online
      2. Offline
    4. Market Size (US$ Bn) Analysis and Forecast, By Platform, 2025-2032
      1. Computer
      2. Console
      3. Mobile
    5. Market Size (US$ Bn) Analysis and Forecast, By Business Model, 2025-2032
      1. Free-to-play
      2. Pay-to-play
      3. Play-to-earn
    6. Market Attractiveness Analysis
  9. Europe Video Game Market Outlook
    1. Historical Market Size (US$ Bn) Analysis, By Market, 2019-2024
      1. By Country
      2. By Game Type
      3. By Platform
      4. By Business Model
    2. Market Size (US$ Bn) Analysis and Forecast, By Country, 2025-2032
      1. Germany
      2. France
      3. U.K.
      4. Italy
      5. Spain
      6. Russia
      7. Türkiye
      8. Rest of Europe
    3. Market Size (US$ Bn) Analysis and Forecast, By Game Type, 2025-2032
      1. Online
      2. Offline
    4. Market Size (US$ Bn) Analysis and Forecast, By Platform, 2025-2032
      1. Computer
      2. Console
      3. Mobile
    5. Market Size (US$ Bn) Analysis and Forecast, By Business Model, 2025-2032
      1. Free-to-play
      2. Pay-to-play
      3. Play-to-earn
    6. Market Attractiveness Analysis
  10. East Asia Video Game Market Outlook
    1. Historical Market Size (US$ Bn) Analysis, By Market, 2019-2024
      1. By Country
      2. By Game Type
      3. By Platform
      4. By Business Model
    2. Market Size (US$ Bn) Analysis and Forecast, By Country, 2025-2032
      1. China
      2. Japan
      3. South Korea
    3. Market Size (US$ Bn) Analysis and Forecast, By Game Type, 2025-2032
      1. Online
      2. Offline
    4. Market Size (US$ Bn) Analysis and Forecast, By Platform, 2025-2032
      1. Computer
      2. Console
      3. Mobile
    5. Market Size (US$ Bn) Analysis and Forecast, By Business Model, 2025-2032
      1. Free-to-play
      2. Pay-to-play
      3. Play-to-earn
    6. Market Attractiveness Analysis
  11. South Asia & Oceania Video Game Market Outlook
    1. Historical Market Size (US$ Bn) Analysis, By Market, 2019-2024
      1. By Country
      2. By Game Type
      3. By Platform
      4. By Business Model
    2. Market Size (US$ Bn) Analysis and Forecast, By Country, 2025-2032
      1. India
      2. Southeast Asia
      3. ANZ
      4. Rest of South Asia & Oceania
    3. Market Size (US$ Bn) Analysis and Forecast, By Game Type, 2025-2032
      1. Online
      2. Offline
    4. Market Size (US$ Bn) Analysis and Forecast, By Platform, 2025-2032
      1. Computer
      2. Console
      3. Mobile
    5. Market Size (US$ Bn) Analysis and Forecast, By Business Model, 2025-2032
      1. Free-to-play
      2. Pay-to-play
      3. Play-to-earn
    6. Market Attractiveness Analysis
  12. Latin America Video Game Market Outlook
    1. Historical Market Size (US$ Bn) Analysis, By Market, 2019-2024
      1. By Country
      2. By Game Type
      3. By Platform
      4. By Business Model
    2. Market Size (US$ Bn) Analysis and Forecast, By Country, 2025-2032
      1. Brazil
      2. Mexico
      3. Rest of Latin America
    3. Market Size (US$ Bn) Analysis and Forecast, By Game Type, 2025-2032
      1. Online
      2. Offline
    4. Market Size (US$ Bn) Analysis and Forecast, By Platform, 2025-2032
      1. Computer
      2. Console
      3. Mobile
    5. Market Size (US$ Bn) Analysis and Forecast, By Business Model, 2025-2032
      1. Free-to-play
      2. Pay-to-play
      3. Play-to-earn
    6. Market Attractiveness Analysis
  13. Middle East & Africa Video Game Market Outlook
    1. Historical Market Size (US$ Bn) Analysis, By Market, 2019-2024
      1. By Country
      2. By Game Type
      3. By Platform
      4. By Business Model
    2. Market Size (US$ Bn) Analysis and Forecast, By Country, 2025-2032
      1. GCC Countries
      2. Egypt
      3. South Africa
      4. Northern Africa
      5. Rest of Middle East & Africa
    3. Market Size (US$ Bn) Analysis and Forecast, By Game Type, 2025-2032
      1. Online
      2. Offline
    4. Market Size (US$ Bn) Analysis and Forecast, By Platform, 2025-2032
      1. Computer
      2. Console
      3. Mobile
    5. Market Size (US$ Bn) Analysis and Forecast, By Business Model, 2025-2032
      1. Free-to-play
      2. Pay-to-play
      3. Play-to-earn
    6. Market Attractiveness Analysis
  14. Competition Landscape
    1. Market Share Analysis, 2025
    2. Market Structure
      1. Competition Intensity Mapping By Market
      2. Competition Dashboard
    3. Company Profiles (Details - Overview, Financials, Strategy, Recent Developments)
      1. Activision Blizzard, Inc.
        1. Overview
        2. Segments and Game Type
        3. Key Financials
        4. Market Developments
        5. Market Strategy
      2. Nintendo of America Inc.
      3. Tencent Holding Limited
      4. Microsoft Corporation
      5. Electronic Arts Inc.
      6. Take-Two Interactive Software, Inc.
      7. Sony Corporation
      8. Square Enix Holdings Co., Ltd.
      9. Amazon.com, Inc.
      10. King Digital Entertainment Ltd.
      11. Gameloft SE
      12. Others
  15. Appendix
    1. Research Methodology
    2. Research Assumptions
    3. Acronyms and Abbreviations
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